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Forza Horizon 6 Slipstreams Electronic Music

Nine radio stations and Forza's biggest soundtrack yet.

by Raffi Santos
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Forza Horizon 6 isn’t treating music like background noise.

The latest entry in Xbox’s open-world racing franchise brings the Horizon Festival to Japan, continuing the series’ long-running theme of a global automotive festival built around cars, culture, music and style. It’s a racing game first, but the radio stations are a huge part of what gives Forza Horizon its identity.

With nine radio stations and the largest track selection in Horizon history, the game pulls from J-pop, electronic, drum & bass, electro-pop, hip-hop, rock, indie, synthwave, and modern classical. It doesn’t feel like Forza is just aimlessly dropping songs into the game to boost mainstream appeal. The music feels built into the world, helping shape the identity, pace and atmosphere of the Horizon Festival itself.

For electronic music fans, Horizon Bass Arena is the obvious first stop. The station brings together a strong mix of dance, bass, house and festival-ready records, including Subtronics’ “Friends”, Ninajirachi’s “Infohazard,” Rusko’s “Rubix Cube”, FISHER’s “Stay,” Haywyre’s “Chromatically”, Gryffin’s “Spin Me Slowly,” ISOxo’s “how2fly” and Odd Mob’s remix of Calvin Harris’ “Blessings.”

It’s the type of station that makes you want to put the pedal to the floor. Bass Arena has always been one of the clearest links between Forza Horizon and electronic music culture, and this year’s lineup keeps that same energy. It gives the game a proper club and festival lane without locking itself into one corner of dance music.

The electronic footprint includes Monstercat, the Vancouver-founded independent electronic label that has long lived at the intersection of gaming and dance music. Haywyre’s “Chromatically”, Rusko’s “Rubix Cube,”, Camden Cox, Punctual & Shift K3Y‘s “Surround Me”, and Punctual & Hannah Boleyn‘s “Eden” all land on Horizon Bass Arena, while F.O.O.L’s “Damage” brings Monstercat into Horizon Wave’s synth-heavy driving lane. For a game where speed, world-building and music all collide naturally, the fit makes sense.

Horizon Pulse offers a more melodic and feel-good side of the soundtrack, leaning into bright electronic, indie and pop-adjacent music. The station features artists like Lane 8, Porter Robinson, Kasablanca, TOKiMONSTA, Tame Impala, Barry Can’t Swim, LP Giobbi, Tycho and more.

Pulse feels built for cruise control, soundtracking the scenic routes, highways and city streets of Japan with a more colourful, more melodic energy.

Beyond Bass Arena and Pulse, Forza Horizon 6 gives players a full spread of musical lanes. Hospital Records returns with a dedicated drum & bass station, while Gacha City Radio ties directly into the game’s Japan setting through J-pop, J-rock, city pop and Japanese electronic music.

Horizon Block Party covers hip-hop and groove-heavy records, Horizon XS brings rock and alternative, Horizon Wave leans into synthwave and retro driving music, Sub Pop Records adds an indie lane and Horizon Opus takes a more cinematic route with modern classical and atmospheric compositions.

That is what makes the Forza Horizon 6 soundtrack feel bigger than a licensed playlist. Each station gives players a different version of the game. Bass Arena is for racing fast. Pulse is for cruising through the world in colour. Gacha City Radio helps ground the game in its Japanese setting. Horizon Wave brings the iconic neon, late-night driving energy.

Racing games have always had a close relationship with music, but Forza Horizon understands that connection better than most. The right song can make a race feel bigger, a drive feel more memorable and a new map feel like somewhere players actually want to spend time.

With Forza Horizon 6, the radio stations are not just something you hear in the background while playing.

They are part of what makes the game feel alive.

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